Inherited by Direct3DTextureResourceHandle, ModelResourceHandle, and SoundResourceHandle.
Public Member Functions | |
ResourceHandle (const void *pBuffer, const unsigned int nBufferSize, const Resource &resource, ResourceCache *const pResourceCache) | |
const void * | GetDataBuffer () const |
const unsigned int | GetDataBufferSize () const |
const Resource & | GetResource () const |
Protected Attributes | |
ResourceCache *const | m_pResourceCache |
Friends | |
class | ResourceCache |