Direct3DTextureResourceHandle(const void *pBuffer, const int nBufferSize, const Resource &resource, ResourceCache *const pResourceCache) (defined in Direct3DTextureResourceHandle) | Direct3DTextureResourceHandle | [inline] |
GetDataBuffer() const (defined in ResourceHandle) | ResourceHandle | [inline] |
GetDataBufferSize() const (defined in ResourceHandle) | ResourceHandle | [inline] |
GetResource() const (defined in ResourceHandle) | ResourceHandle | [inline] |
GetSurface() const (defined in Direct3DTextureResourceHandle) | Direct3DTextureResourceHandle | [inline] |
Initialize(LPDIRECT3DDEVICE9 pD3DDevice) (defined in Direct3DTextureResourceHandle) | Direct3DTextureResourceHandle | |
m_pResourceCache (defined in ResourceHandle) | ResourceHandle | [protected] |
ResourceHandle(const void *pBuffer, const unsigned int nBufferSize, const Resource &resource, ResourceCache *const pResourceCache) (defined in ResourceHandle) | ResourceHandle | [inline] |
~Direct3DTextureResourceHandle() (defined in Direct3DTextureResourceHandle) | Direct3DTextureResourceHandle | [virtual] |
~ResourceHandle() (defined in ResourceHandle) | ResourceHandle | [inline, virtual] |