GetResource() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [inline, virtual] |
Initialize(XAudio2AudioSystem *pAudioSystem, SoundResourceHandlePtr pSoundResource) (defined in XAudio2SoundEffect) | XAudio2SoundEffect | |
IsPlaying() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
Pause() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
Play(const int nVolume, bool bLoop) (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
Resume() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
SetVolume(const int nVolume) (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
Stop() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
XAudio2SoundEffect() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [inline] |
~AbstractSoundEffect() (defined in AbstractSoundEffect) | AbstractSoundEffect | [inline, virtual] |