| GetResource() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [inline, virtual] |
| Initialize(XAudio2AudioSystem *pAudioSystem, SoundResourceHandlePtr pSoundResource) (defined in XAudio2SoundEffect) | XAudio2SoundEffect | |
| IsPlaying() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
| Pause() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
| Play(const int nVolume, bool bLoop) (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
| Resume() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
| SetVolume(const int nVolume) (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
| Stop() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [virtual] |
| XAudio2SoundEffect() (defined in XAudio2SoundEffect) | XAudio2SoundEffect | [inline] |
| ~AbstractSoundEffect() (defined in AbstractSoundEffect) | AbstractSoundEffect | [inline, virtual] |
1.6.1