VisualComponent Member List
This is the complete list of members for
VisualComponent, including all inherited members.
| Attach(GameEntity *pGameEntity) | BaseComponent | [inline, virtual] |
| BaseComponent(const std::string &componentName, const std::string familyName) | BaseComponent | [inline] |
| CreateVisual(const std::string &type, const std::string &name) (defined in VisualComponent) | VisualComponent | [inline] |
| DEFAULT_COMPONENT_CONSTRUCTOR(BaseComponent, VisualComponent,,,) (defined in VisualComponent) | VisualComponent | |
| Detach() | BaseComponent | [inline, virtual] |
| FromAttribute(const Attribute *pRoot) | VisualComponent | [virtual] |
| FromStream(std::istream &stream) | VisualComponent | [virtual] |
| GetComponentName() const | BaseComponent | [inline, virtual] |
| GetFamilyName() const | BaseComponent | [inline, virtual] |
| GetGameEntity() const | BaseComponent | [inline] |
| GetVisual(const std::string &name) (defined in VisualComponent) | VisualComponent | [inline] |
| m_componentName (defined in BaseComponent) | BaseComponent | [protected] |
| m_familyName (defined in BaseComponent) | BaseComponent | [protected] |
| m_pGameEntity (defined in BaseComponent) | BaseComponent | [protected] |
| RemoveVisual(const std::string &name) (defined in VisualComponent) | VisualComponent | |
| Render(AbstractRenderer *pRenderer, const int nDelta) (defined in VisualComponent) | VisualComponent | |
| ToStream(std::ostream &stream) const | VisualComponent | [virtual] |
| Update(const int nDelta) | VisualComponent | [inline, virtual] |
| ~AbstractComponent() | AbstractComponent | [inline, virtual] |