, including all inherited members.
| BaseVisual(const std::string &type) (defined in BaseVisual) | BaseVisual | [inline] |
| BaseVisual(const std::string &type, GameEntity *pOwner, const Vector2 &position, const float fRotation, const float fScale, bool bRelativeXForm) (defined in BaseVisual) | BaseVisual | [inline] |
| DEFAULT_VISUAL_CONSTRUCTOR(SpriteVisual, INIT2(m_fScaleX, 1.0f, m_fScaleY, 1.0f)) (defined in SpriteVisual) | SpriteVisual | |
| FromAttribute(const Attribute *pRoot) (defined in SpriteVisual) | SpriteVisual | [virtual] |
| FromStream(std::istream &stream) (defined in SpriteVisual) | SpriteVisual | [virtual] |
| GetAbsolutePosition() const (defined in BaseVisual) | BaseVisual | |
| GetAbsoluteRotation() const (defined in BaseVisual) | BaseVisual | |
| GetOwner() const (defined in BaseVisual) | BaseVisual | [inline] |
| GetPosition() const (defined in BaseVisual) | BaseVisual | [inline] |
| GetRotation() const (defined in BaseVisual) | BaseVisual | [inline] |
| GetScale() const (defined in BaseVisual) | BaseVisual | [inline] |
| GetScaleX() const (defined in SpriteVisual) | SpriteVisual | [inline] |
| GetScaleY() const (defined in SpriteVisual) | SpriteVisual | [inline] |
| GetSprite() const (defined in SpriteVisual) | SpriteVisual | [inline] |
| GetType() const (defined in BaseVisual) | BaseVisual | [inline] |
| IsRelativeXForm() const (defined in BaseVisual) | BaseVisual | [inline] |
| RenderVisual(AbstractRenderer *pRenderer, const int nDelta) (defined in SpriteVisual) | SpriteVisual | [virtual] |
| SetOwner(GameEntity *pOwner) (defined in BaseVisual) | BaseVisual | [inline] |
| SetPosition(const Vector2 &position) (defined in BaseVisual) | BaseVisual | [inline] |
| SetRelativeXForm(bool bRelative) (defined in BaseVisual) | BaseVisual | [inline] |
| SetRotation(const float fRotation) (defined in BaseVisual) | BaseVisual | [inline] |
| SetScale(const float fScale) (defined in BaseVisual) | BaseVisual | [inline] |
| SetScaleX(const float fScaleX) (defined in SpriteVisual) | SpriteVisual | [inline] |
| SetScaleY(const float fScaleY) (defined in SpriteVisual) | SpriteVisual | [inline] |
| SetSprite(const Sprite &sprite) (defined in SpriteVisual) | SpriteVisual | [inline] |
| ToStream(std::ostream &stream) const (defined in SpriteVisual) | SpriteVisual | [virtual] |
| ~BaseVisual() (defined in BaseVisual) | BaseVisual | [inline, virtual] |