PlayerController Class Reference

Inherits AbstractMouseListener, and AbstractKeyListener.

Collaboration diagram for PlayerController:
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List of all members.

Public Member Functions

void SetGame (Game *pGame)
GameGetGame () const
void BindingsFromAttributeTree (const Attribute *pRoot)
void AddKeyBinding (int nKey, const std::string &binding)
void RemoveKeyBinding (int nKey)
void AddMouseBinding (int nMouseButton, const std::string &binding)
void RemoveMouseBinding (int nButton)
virtual void OnKeyPressed (const KeyEvent &e)
virtual void OnKeyReleased (const KeyEvent &e)
virtual void OnMouseMove (const MouseEvent &e)
virtual void OnMouseButtonPressed (const MouseEvent &e)
virtual void OnMouseButtonReleased (const MouseEvent &e)

The documentation for this class was generated from the following files:
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Generated on Fri Nov 20 15:29:20 2009 for PhysTank by  doxygen 1.6.1