Activate() (defined in MainMenu) | MainMenu | [virtual] |
AddElement(const char *id, AbstractScreenElement *pElement) (defined in CompositeScreenElement) | CompositeScreenElement | |
BaseScreen(Engine *pEngine) (defined in BaseScreen) | BaseScreen | [inline] |
Deactivate() (defined in MainMenu) | MainMenu | [virtual] |
FindElement(const char *id) (defined in CompositeScreenElement) | CompositeScreenElement | |
FindElement(AbstractScreenElement *pElement) (defined in CompositeScreenElement) | CompositeScreenElement | |
m_pEngine (defined in BaseScreen) | BaseScreen | [protected] |
MainMenu(Engine *pEngine) (defined in MainMenu) | MainMenu | |
NewGameButton_Listener (defined in MainMenu) | MainMenu | [friend] |
QuitGameButton_Listener (defined in MainMenu) | MainMenu | [friend] |
RemoveElement(const char *id) (defined in CompositeScreenElement) | CompositeScreenElement | |
Render(AbstractRenderer *pRenderer, const int nDelta) (defined in CompositeScreenElement) | CompositeScreenElement | [virtual] |
Update(const int nDelta) (defined in CompositeScreenElement) | CompositeScreenElement | [virtual] |
~AbstractScreenElement() (defined in AbstractScreenElement) | AbstractScreenElement | [inline, virtual] |
~CompositeScreenElement() (defined in CompositeScreenElement) | CompositeScreenElement | [virtual] |